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The Ice Temple


Description

The Waterbending Training Arena is a small compound located in the front of the Ice Temple. This is where the waterbenders of the Northern Water Tribe train and hone their skills for the future of their City.


People Who Use the Arena

Master ____, the Master Waterbender and Teacher of the Waterbenders is one of the Primary Users of the Arena. There are also Students who use the Arena to learn their basic Waterbending. The Realized Waterbenders also use this Arena for practice.



Facilities

The Water Wells - There are two shallow water wells filled with water which the waterbenders can use.

The Ice Totem -&nbsp The Ice Totems are used for basic Waterbending Training. It also helps in Icebending Training.

The River Alley -&nbsp The River Alley consists of ten short river canals each with a round Target circle at it's ends. This Alley serves as an accuracy training facility.

The Duelling Arena -&nbsp The Duelling Arena is a circular field made of ice bricks with a cicular river surrounding it. It serves as a Duelling Training Facility.

Courses and Classes

Basic WaterbendingEdit

Cost: Free

Benefits: You will learn Basic Waterbending such as the Push and Pull Motion, Streaming the Water and Water Manipulation.

Process Days: Two - Three Days.

Rewards for Graduation: Certificate of A Waterbender, Water Skin and a Water Whip Skill Scroll.

Offensive WaterbendingEdit

Cost: 20 Water Tribe Money

Benefits: You will learn techniques such as Water Wave, Double Water Whip, Basic Freezing and Ice Breath.

Process Days: 1 Week

Defensive WaterbendingEdit

Cost: 20 Water Tribe Money

Benefits: You will learn techniques such as Ice Dome, Water Counter, Water Shield, Ice Pillars.

Process Days: 1 Week

Utility WaterbendingEdit

Cost: 30 Water Tribe Money

Benefits: You will learn techniques such as Ice Tunneling, Water Bubble, Swimming Speed Raiser, Swimming Breath Raiser, Water Morphing and Water Temperarure Control

Process Days: 1 Week and Two Days

Offensive Waterbending Level TwoEdit

Cost: 45 Water Tribe Money

Notes: You must pass "Offensive Waterbending" to participate in this class.

Benefits: You will learn techniques such as Water Octopus, Basic Water Spout, Water Jet, Whirlpool, Ice Ball, Water Bullets, Ice Spikes, Ice Claw, Ice Discs, Ice Line and Ice Spear.

Process Days: Two Weeks

Defensive Waterbending Level TwoEdit

Cost: 45 Water Tribe Money

Notes: You must pass "Defensive Waterbending" to participate in this class.

Benefits: You will learn techniques such as Ice Wall, Steambending, Ice Shield, Water Cloak, Water Pinwheel, Ice Prison, Water Dome and Mass Freeze.

Process Days: Two Weeks

Roleplay

All the Roleplays will be conducted here.

The Water WellsEdit

The Ice TotemEdit

The River AlleyEdit

The Duelling ArenaEdit

Basic Waterbending ClassEdit

Offensive Waterbending ClassEdit

Defensive Waterbending ClassEdit

Utility Waterbending ClassEdit

Offensive Waterbending Class 2Edit

Defensive Waterbending Class 2Edit

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